utm

all:
  BM_MarkDown: int
  BlackMarket: byte
  ID: byte
  IdentifyPrice: int
  LocName: locstring
  MarkDown: int
  MarkUp: int
  MaxBuyPrice: int
  OnOpenStore: resref
  OnStoreClosed: resref
  ResRef: resref
  StoreGold: int
  Tag: string
  VarTable: vartable.yml
  WillNotBuy:
    - BaseItem: int
  WillOnlyBuy:
    - BaseItem: int

blueprint:
  Comment: string
  StoreList:
    - ItemList:
        - Infinite: byte
          InventoryRes: resref
          Repos_PosX: word
          Repos_Posy: word

instance:
  StoreList:
    - Comment: string
      ItemList:
        - uti.yml: instance
          Infinite: byte
          Repos_PosX: word
          Repos_Posy: word
  XOrientation: float
  XPosition: float
  YOrientation: float
  YPosition: float
  ZPosition: float