rollnw.kernel
- class rollnw.kernel.Config
Configuration service
- initialize(options: ConfigOptions)
Initialize config system
- install_path() str
Gets game install path
- options() ConfigOptions
Gets config options
- set_paths(install: str, user: str)
Sets game paths
Note: Must be called before
initialize
- set_version(version: GameVersion)
Sets game paths
Note: Must be called before
initialize
- user_path() str
Gets game install path
- class rollnw.kernel.ConfigOptions
Configuration options
- include_install: bool = True
If true, load base game data.
- include_nwsync: bool = True
If true, load NWSync data.
- include_user: bool = True
If true, load user data.
- class rollnw.kernel.EffectSystem
- add_effect(type, apply, remove)
Adds an effect type to the registry
- add_itemprop(type, generator)
Adds an item property type to the registry
- apply(obj: ObjectBase, effect: Effect) bool
Applies an effect to an object
- effect_limits_ability() Tuple[int, int]
Gets ability effect minimum and maximum
- effect_limits_armor_class() Tuple[int, int]
Gets armor class effect minimum and maximum
- effect_limits_attack() Tuple[int, int]
Gets attack effect minimum and maximum
- effect_limits_skill() Tuple[int, int]
Gets skill effect minimum and maximum
- ip_definition(type)
Gets an item property definition
- remove(obj: ObjectBase, effect: Effect) bool
Removes an effect to an object
- set_effect_limits_ability(min: int, max: int) None
Sets ability effect minimum and maximum
- set_effect_limits_armor_class(min: int, max: int) None
Sets armor class effect minimum and maximum
- set_effect_limits_attack(min: int, max: int) None
Sets attack effect minimum and maximum
- set_effect_limits_skill(min: int, max: int) None
Sets skill effect minimum and maximum
- stats() EffectSystemStats
Gets stats regarding the effect system
- class rollnw.kernel.Objects
The object system creates, serializes, and deserializes entities
- destroy(obj: ObjectHandle) None
Destroys an object and removes it from object system
- get(handle: ObjectHandle)
Gets an object by its handle
- get_by_tag(tag: str, nth: int = 0) ObjectBase | None
Gets an object with specific tag
- valid(handle: ObjectHandle) bool
Checks if an object handle is still valid
- class rollnw.kernel.Rules
Rules service
- class rollnw.kernel.Strings
Strings service
- class rollnw.kernel.TwoDACache
2da cache
- rollnw.kernel.config()
Gets config service
- rollnw.kernel.effects()
Gets effects service
- rollnw.kernel.load_module(path: str, manifest: str) Module
Loads a module
- Parameters:
path (str) – path to module, can be a directory (with module.ifo), a mod file, or a zip file
manifest (str) – NWSynch manifest hash
- rollnw.kernel.objects()
Gets objects service
- rollnw.kernel.rules()
Gets rules service
- rollnw.kernel.start(options: ConfigOptions | None)
Starts kernel services
- Parameters:
config (rollnw.ConfigOptions | None) – Optionally pass in configuration. Default behavior is to search for whatever NWN(:EE) install that it can find
- rollnw.kernel.strings()
Gets strings service
- rollnw.kernel.unload_module() None
Unloads the currently loaded module