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nw::always_false
nw::count_feats_in_range
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nw::from_utf8
nw::from_utf8_by_global_lang
nw::from_utf8_by_langid
nw::get_all_available_feats
nw::gff_to_gffjson
nw::has_effect_applied
nw::has_feat_successor
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nw::home_path
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nw::is_attack_type_miss
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nw::kernel::config
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nw::kernel::max_modifier
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nw::kernel::resman
nw::kernel::resolve_master_feat
nw::kernel::resolve_master_feats
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nw::kernel::sum_master_feats
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nw::knows_feat
nw::max_effects_of
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nw::needs_quote
nw::operator==
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nw::probe_nwn_install
nw::resolve_effects_of
nw::reverse
nw::roll_dice
nw::roll_dice_explode
nw::string::desanitize_colors
nw::string::endswith
nw::string::from
nw::string::glob_to_regex
nw::string::icmp
nw::string::join
nw::string::ltrim_in_place
nw::string::rtrim_in_place
nw::string::sanitize_colors
nw::string::split
nw::string::startswith
nw::string::tolower
nw::string::trim_in_place
nw::sum_effects_of
nw::to_base64
nw::to_bool
nw::to_json
nw::to_underlying
nw::to_utf8
nw::to_utf8_by_global_lang
nw::to_utf8_by_langid
nwn1::base_attack_bonus
nwn1::effect_ability_modifier
nwn1::effect_armor_class_modifier
nwn1::effect_attack_modifier
nwn1::effect_concealment
nwn1::effect_haste
nwn1::effect_miss_chance
nwn1::effect_skill_modifier
nwn1::get_ability_modifier
nwn1::get_ability_score
nwn1::get_caster_level
nwn1::get_dex_modifier
nwn1::get_max_hitpoints
nwn1::get_skill_rank
nwn1::get_spell_dc
nwn1::get_weapon_by_attack_type
nwn1::has_effect_type_applied
nwn1::is_creature_weapon
nwn1::is_ranged_weapon
nwn1::is_shield
nwn1::is_unarmed_weapon
nwn1::meets_requirements
nwn1::qual::ability
nwn1::qual::alignment
nwn1::qual::class_level
nwn1::qual::feat
nwn1::qual::level
nwn1::qual::race
nwn1::qual::skill
nwn1::resolve_attack
nwn1::resolve_attack_bonus
nwn1::resolve_attack_damage
nwn1::resolve_attack_roll
nwn1::resolve_attack_type
resolve_attack_type()
nwn1::resolve_concealment
nwn1::resolve_creature_damage
nwn1::resolve_critical_multiplier
nwn1::resolve_critical_threat
nwn1::resolve_damage_modifiers
nwn1::resolve_dual_wield_penalty
nwn1::resolve_iteration_penalty
nwn1::resolve_number_of_attacks
nwn1::resolve_saving_throw
nwn1::resolve_skill_check
nwn1::resolve_unarmed_damage
nwn1::resolve_weapon_damage
nwn1::resolve_weapon_damage_flags
nwn1::saving_throw
nwn1::sel::ability
nwn1::sel::alignment
nwn1::sel::class_level
nwn1::sel::feat
nwn1::sel::level
nwn1::sel::race
nwn1::sel::skill
nwn1::selector
nwn1::weapon_is_finessable
nwn1::weapon_iteration
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nwn1::resolve_attack_type
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nwn1::resolve_attack_type
nw
::
AttackType
nwn1
::
resolve_attack_type
(
const
nw
::
Creature
*
obj
)
Resolves attack type.