nw::EffectHandle

struct EffectHandle

Public Functions

bool operator==(const EffectHandle&) const = default
auto operator<=>(const EffectHandle&) const = default

Public Members

EffectType type = EffectType::invalid()
int subtype = -1
ObjectHandle creator
Spell spell_id = Spell::invalid()
EffectCategory category = EffectCategory::magical
Effect *effect = nullptr